Changelog

Rev. 1 - 16.1.2013, 14:26:51 - commit with engine

Rev. 2 - 16.1.2013, 14:42:31 - implement full screen mode

Rev. 3 - 16.1.2013, 16:55:15 - create map the beggining

Rev. 4 - 16.1.2013, 21:43:18 - create Serillu's tower

Rev. 5 - 16.1.2013, 22:01:30 - add scripts for Serrilu's tower

Rev. 6 - 16.1.2013, 22:36:07 - added some test monsters

Rev. 7 - 16.1.2013, 23:06:42 - "The Serillu's tower" edited, delete tower debug mode

Rev. 8 - 17.1.2013, 10:38:39 - setup region, added 4 monsters, added monster loot, delete some test data

Rev. 9 - 17.1.2013, 16:39:52 - little terain update on map "The Beginning"

Rev. 10 - 17.1.2013, 20:17:05 - lost commit

Rev. 11 - 19.1.2013, 01:08:44 - added class "mage", added 2 spell "fireball, fire heal"

Rev. 12 - 20.1.2013, 07:45:53 - big cleanup game data (object, items, monsters ect.) and stop debug mode for combat

Rev. 13 - 20.1.2013, 09:22:19 - import two new graphic layout

Rev. 14 - 20.1.2013, 10:44:56 - fix gold and xp reward, little combat balance fix

Rev. 15 - 20.1.2013, 10:50:58 - "fire heal" change element fire

Rev. 16 - 20.1.2013, 11:13:39 - "fire heal" fix heal amount, change stats name

Rev. 17 - 20.1.2013, 11:50:43 - monster "wasp" combat scripts added

Rev. 18 - 20.1.2013, 14:42:52 - fix spell text (delete debug description), add loot for "Wasps" and create item for loot, fire spells convert to water and balance them, aditional combat balance

Rev. 19 - 20.1.2013, 15:53:53 - rewrite some text

Rev. 20 - 20.1.2013, 15:57:31 - modify item loot "wasp sting" set 1/5 from 1/3

Rev. 21 - 20.1.2013, 17:08:10 - health potion / mana potion setup, now minor heal / minor mana and add +100

Rev. 22 - 20.1.2013, 18:46:27 - minor customize class and items

Rev. 23 - 22.1.2013, 15:12:13 - modify region, improved graphic, create weapons

Rev. 24 - 23.1.2013, 01:46:52 - create 9 items, create scripts for items

Rev. 25 - 23.1.2013, 21:41:47 - added new graphic

Rev. 26 - 23.1.2013, 21:47:07 - insert imagec for previous

Rev. 27 - 24.1.2013, 09:40:01 - create 6 items, create new spell

Rev. 28 - 24.1.2013, 12:19:47 - support for overlay (shadow, parallax), script for cache optimalization, script for data files compression, map update (mountains in the beginning), new music, implement language file

Rev. 29 - 24.1.2013, 14:22:41 - shadow update, sea now linear, add bird sound to background

Rev. 30 - 24.1.2013, 15:05:09 - create lightmapping for tower

Rev. 31 - 24.1.2013, 15:45:40 - new font system

Rev. 32 - 24.1.2013, 17:48:34 - create 43 new items, new spell, create new game mechanics

Rev. 33 - 23.1.2013, 18:16:04 - create 4 items, scripts optimalization

Rev. 34 - 24.1.2013, 23:58:22 - lightmap modification

Rev 35 - 25.1.2013, 0:22:44 - lightmap for 2nd tower floor (need modification)

Rev 36 - 25.1.2013, 15:18:26 - massive shadow update, massive lightmap update, modify lightmap in 2nd floor in tower

Rev. 37 - 25.1.2013, 15:27:32 - modify light contrast

Rev. 38 - 25.1.2013, 15:40:40 - modify combat system

Rev. 39 - 25.1.2013, 16:42:49 - add language (bug with Czech language)

Rev. 40 - 28.1.2013, 09:04:41 - language file upgrade, bug with display "ž"

Rev. 41 - 29.1.2013, 00:06:38 - symbol "ž" fixed, language source complete

Rev. 42 - 3.2.2013, 06:08:33 - new core engine and fixed fullscreen, import settings max (level, money, items), new battle system (not final), insert enemy HP bars, insert enemy info in battle

Rev. 43 - 3.2.2013, 18:55,44 - scripts rename and reorganize

Rev. 44 - 4.2.2013, 20:25:26 - combat styl now "final fantasy" like, import cursor in menu, create status menu in game, create "options" in game menu (sound, color, etc.) implement new save engine (not work now)

Rev. 45 - 5.2.2013, 00:01:08 - implement combat log

Rev. 46 - 5.2.2013, 01:39:55 - implement autobattle, implement summary after battle end, big upgrade buff & debuff system, big modify items information, insert new menu engine

Rev. 47 - 5.2.2013, 02:13:56 - Delete all items, skills, monster, ect.

Rev. 48 - 5.2.2013, 03:18:23 - region fixed